CREATING
A higher order thinking skill


Creating (Synthesis) Verbs

arrange  assemble  collect  combine  compose  construct  choreograh  create  design  develop  devise  extemporise  extrapolate  formulate  improvise  invent  jam  manage  organize  order  plan  prepare  propose  re-build  relate  set up structure  synthesise

Creating (Synthesis) Activities

Invent a machine to do a specific task.                                       

Design a building to house your study.                                           

Create a new product….                      

…give it a name and …

….plan a marketing campaign.                         

Write about your feelings in relation to...                                

Write a TV show,  play, puppet show, role play, song, sketch, comedy routine  or pantomime about…                     

Design  the cover of a record, book or magazine for...                                                            

Create a sales pitch for an idea                                          

Devise a way to...

Produce a film /video to...

Create an animation to...

Write a blog,

Create a Podcast textbook, pamphlet, poster, display board, web-page

Creating (Synthesis) Learning Objectives

 

IDEATION: Generating lots of ideas, quickly

 

Use strategies which generate a variety of design ideas quickly as a direct response to the design criteria and the information present at the start of a design journey.

Make connections and see relationships between the form and function of existing products and link them to design proposals.

Use a range of materials, media and art forms to stimulate the imagination (e.g. pictures, stories, poems, music, videos, products, walks in the park, the most interesting book in the second hand bookshop) 

Use a range of strategies to produce, communicate, and record initial ideas (e.g. a sketchbook to record 2-D and 3-D sketches, collages, notes, discussions, vlog, audio recording etc.) to assist self-reflection and to describe your ideas and thinking to others.

Use a range of information sources (mainly provided by the teacher) to synthesise new combinations of ideas. 

Use a range of information sources, (of your own choosing) to synthesise new combinations of ideas.

Develop the capacity to build and manipulate images in your mind whilst making them visible.

Produce, develop and evaluate conventional, original, unusual, unique and/or eccentric ideas. 

Develop flexible and independent thinking about existing products and solutions (by encouraging questioning, openness to ideas and approaches when generating design proposals). 

Develop the capacity for manipulating images of products in your mind, in a constructive or analytical way.

Use a range of design strategies which combine creative thinking and the application of knowledge  

Record and share ideas with others and gather and use constructive feedback to develop a clear and detailed design proposal.

Produce creative solutions which address the design criteria in expected and/or unexpected ways. 

Be prepared to take risks when generating ideas through a range of creative and critical thinking techniques.

Explore and play with conventional and unconventional ideas related to the task.

 

 

ITERATING: Developing, refining, improving, broadening and expanding a range of ideas 

 

Use a range of strategies to explore and experiment with ideas before making judgements.

Work out, and reflect on, the technical details of ideas by modelling them through drawing, discussion, ICT and in 3-D.

Try fresh or alternative approaches when developing ideas and overcoming new problems and challenges. 

Find out what materials and components are available and use technical information to decide on their suitability for the task.

Develop different strategies to elaborate, embellish, expand and develop design ideas.

Seek opinions of potential users of the product and decide whether their own design criteria are accurate and detailed enough for the purpose.

Continually think visually, spatially and analytically when developing and evaluating Ideas.

Try alternative, sometimes unconventional, approaches for overcoming difficulties, modifying proposals and communicating these to others.

Keep a sketch book/visual recorder with you to capture inspiration as it strikes you away from the classroom.

Lucid dreaming..?

Record, reflect on and develop the creativity methods that work best for you.