T
HE DELFT DESIGN GUIDE


Systematic product design approaches and methods used in the Bachelor and Master curriculum at the faculty of Industrial Design Engineering in Delft. A summary (Buy the book here)


Reasons for Designing:

Design for Health and Wellbeing

Design for Sustainability

Design for Behavioural Change

Design for Emotion

Design for the Majority

Culture-Sensitive Design

Speculative Design

More-Than-Human Design

Skilful Co-Design

Visualising Interactions

Design Drawing as a Language


Design Activities:

Discover

 

Context Mapping

Cultural Probes

User Observations

Interviews

Questionnaires

Focus Group

Customer Journey

Mind Map

Strategy Wheel

Trend Analysis

Function Analysis

Ecodesign Strategy Wheel

Ecodesign Checklist

Process Tree

Fast Track Lifecycle Analysis

Human Power

SWOT analysis

Search Areas

Ansoff Growth Matrix

Miles & Snow Business Strategies

Porter Competitive Strategies

VRIO Analysis

Porter Five Forces

Perceptual Map

Value Curve

Define

 

Collage

Personas

Storyboard

Written Scenario

Problem Definition

List of Requirements

Business Model Canvas

Marketing Mix or 4Ps

Develop

 

Fish Trap Model

Analogies and Metaphors

Synectics

Brainstorm

Brain Writing and Drawing

Morphological Chart

SCAMPER

WWWWWH

How-tos

Evaluate & Decide

Interaction Prototype and Evaluation

Product Usability Evaluation

Product Concept Evaluation

Emotion Measurement Instrument (PreMo)

Harris Profile

EVR Decision Matrix

C-Box

Itemised Responses and PMI

Datum Method

vALUe

Weighted Objectives

Cost Price Estimation

Articulate & Simulate

Role Playing

Design Drawing

Technical Documentation (TecDoc)

Three-Dimensional Models

Video Visualisation