Design
What is Design?
This is not a design process
Tools - Skills - Thinking
Design Method Vortex
Elements of Design
About Design
Study
Learning Menu
Learning Journeys
Purposeful Assessment
Inspire
Iconic Design
Inspiring Designers
Student Celebration
Mr. T
Φ
YOU are Commissioned
The Ministry of AllDesign
( Hello! )
⊕
⊗
A→Z
""
NEA Prep Y9 & Y10
Design
What is Design?
This is not a design process
Tools - Skills - Thinking
Design Method Vortex
Elements of Design
About Design
Study
Learning Menu
Learning Journeys
Purposeful Assessment
Inspire
Iconic Design
Inspiring Designers
Student Celebration
Mr. T
Φ
YOU are Commissioned
The Ministry of AllDesign
( Hello! )
⊕
⊗
A→Z
""
NEA Prep Y9 & Y10
DISCOVERING & DEFINING
Discover the facts
Explore the territory
Interrogate the situation
Develop empathy by close observation of humans and immersion in situations
Define the problem(s)
Clarify all needs
Learn from other experts
Find the best collaborators to work with
Identify ways to proceed together
TOOLS OF DISCOVERY AND DEFINITION
Survey Monkey
Everyday analysis and Evaluation
Dieter Rams "10 principles of good design"
Dieter Rams - Evaluation using 10 principles
Mind Mapping
Product Sustainability Analysis: Draw the Line
Question Grid
Key Concepts Analysis (CET)
Research Plan
Human Centred Design
User Profiles
People vs Tasks
Brief
Specification
Biomimicry
6 R's
Mood boards
Systems Analysis
CAFEQUE analysis
Footprint
LCA Lifecycle Analysis
Parts Count
PIES
Design Abacus
The Bigger Picture
Inspirational Products
Centring
Why bother making it right?
Walk around a building and...
A day in the life
Success to the successful
Sustainable promotional toy
Product Footprints
Learn from other cultures
Exploit material properties
Under the microscope: people/products
Live like the user
Find the Faults
Word association
Questions- LARGE & small
Product Pairs
Line-up!
Brainstorm
Key Words
Role play -user needs
Magpie
The needs of ageing